About TargetFPS

TargetFPS is a free PC gaming graphics settings optimiser. You tell it your GPU, CPU, RAM, resolution, and target framerate — it tells you exactly which settings to change, why each one matters, and how much FPS you gain or lose. No fluff, no guesswork.

What we do

Every game's graphics menu is a wall of options with no context. Shadow Quality: High or Ultra? What does Ambient Occlusion actually cost? Is FSR worth enabling on your card? TargetFPS answers those questions per game, per setting, per GPU — not with generic advice copied from a forum post, but with engine-specific explanations rooted in real benchmark data.

The result: a single recommended configuration, a "biggest wins" callout showing the two or three settings that buy back the most frames for the least visual cost, and a per-setting rationale so you understand what you're trading and why.

Our methodology

FPS estimates are derived from anchor benchmarks published by independent hardware review outlets — primarily TechPowerUp, Digital Foundry, Hardware Unboxed, and DSO Gaming. For each game we record real measured framerates for known GPU and resolution combinations, then interpolate across the GPU performance tier model for hardware we don't have a direct measurement for.

Settings recommendations come from a per-game cost model: each setting level is assigned a fractional FPS cost derived from controlled benchmark comparisons and developer documentation where available. The optimiser combines your hardware's estimated baseline with those costs to recommend the highest-quality configuration that hits your target framerate.

Not every game has full real-benchmark coverage. Where direct data is unavailable, we use engine-family modelling — a Frostbite game on a given GPU tier behaves predictably relative to other Frostbite titles. Estimates are clearly sourced on each game's page.

Who we are

TargetFPS is built and maintained by an independent developer. We are not affiliated with any game publisher, GPU manufacturer, or hardware retailer. Recommendations are driven entirely by performance data — not by sponsorship, affiliate commission, or promotional relationships.

We use Amazon affiliate links where relevant hardware upgrades are surfaced. Clicking through earns us a small commission at no cost to you. It has no bearing on which hardware we recommend — that's determined by performance tier, not margin.

Accuracy and updates

Game engines change. A major patch can move performance numbers significantly — and we track that. Each game's data file records a last_updated date and the specific patch version it reflects. When a game receives a significant optimization patch, we update the anchor benchmarks and cost model to match.

FPS figures are estimates, not guarantees. Real-world performance varies by driver version, background processes, scene complexity, and hardware condition. Use the numbers as a calibrated starting point, then fine-tune in-game if needed.

Questions, corrections, or feedback?

Found a setting cost that looks wrong? Know a benchmark source we missed? Reach us at contact@targetfps.com — we read everything.

Open the optimizer → How it works All games